The following changes will take effect during server wars:
- Pets will lose happiness at a much slower rate if their owner remains in sight.
- Skinning knives can now be used to both skin a corpse and cut up the hides in one go. Cut leather will automatically go to your backpack.
- Monster camp chests will now act as treasure chests; looting them will reveal you. In addition, looting items has a chance to aggro any guardians that are still alive.
- Added back the moongate on Serpent's Hold.
- Moved faction bases to their new locations. (See this thread.)
- Fixed display of equipment on character statues in different poses.
- Resmelting metal items of special metal types no longer requires mining skill, it will now also work with sufficient blacksmith skill.
- New characters will no longer spawn with small amounts of Meditation skill before having a chance to lock the skill.
- The Event League reward "the Task Master" will now spawn with the intended item ID.
- Houses will now appear properly as they move onto the screen, not 5-10 tiles in. (This was most noticeable with castles.)