osd_daedalus
Knight
[SVN] Summoned Daemon: wrong bodyvalue and missing effect
Demise: summoned daemon has bodyvalue 9 (the same as a normal daemon)
OSI: it has bodyvalue 10. Plus, it does an effect like 2 clouds when summoned.
docs: tested on OSI TC, video attached
The fix for bodyvalue is hyper easy, but I ask someone to fix both of those
Here's to you a video. This time I used Camstudio, still working to discover a better codec setting. (I hope RunUO Dev Team will fix RPV playback, NOW it would be useful)
Demise: summoned daemon has bodyvalue 9 (the same as a normal daemon)
OSI: it has bodyvalue 10. Plus, it does an effect like 2 clouds when summoned.
docs: tested on OSI TC, video attached
The fix for bodyvalue is hyper easy, but I ask someone to fix both of those
Here's to you a video. This time I used Camstudio, still working to discover a better codec setting. (I hope RunUO Dev Team will fix RPV playback, NOW it would be useful)