Over the past week there were two extra maintenance restarts changing the following:
Runics/mods
- Fixed talisman bonuses not being applied correctly.
- Weapons will no longer obtain empty slayers. (This was a rare runic bug, as well as a bug for magical craftables/juka bows.)
- The Fey slayer was removed from the slayer longbow.
Runics/mods
- All runic mods will now stack with mods that come naturally on items. A twinkling scimitar, for example, has 6 DCI naturally. A runic twinkling scimitar can now hold up to 21 (6+15) DCI, and will always have at least 6.
- Any unstackable mods (like spell channeling) already on the item will no longer be rolled by the runic system to prevent losing mods.
- Fixed looted weapons not receiving elemental damage hues. All weapons affected by this bug have been fixed as well.
- Added more ML craftables.
- Replaced carpentry ML container add-ons by actual containers.
- Corrected success chances (mostly for recipe items).
- Updated specifics to OSI standards. Banks are now larger, contain more logs, and respawn faster.
- The o'hii tree can now be targeted.
- Increased the brilliant amber drop rate to match OSI.
- The racial bonus is now always applied.
- Racial/Felucca bonuses will no longer tap from the resource bank. That means you can actually get more resources as a human and/or in Felucca now.
- Added the Bedlam stealable Academic Books.
- Removed the pre-AOS Stun/Disarm options from dueling rulesets.
- Added a delay to quest giver turning when double clicked.