Bama
Bug Huntress
Behavior on Demise:
A couple of things that may need to be addressed
1 - They should have magical poison not lethal
http://svn.runuo.com/repos/runuo/devel/Scripts/Mobiles/Monsters/Elemental/Magic/ToxicElemental.cs
2 - It looks like they have different loot packs depending on where they spawn
If they spawn in certain areas in Ilshenar the loot is 200+ gold and 2 spell scrolls.(could be more areas where they spawn with that loot)
If they spawn in other places such as here or here
The loot is 400 - 500 gold plus magic items
Behavior on OSI:
Pretty much the same loot pack no matter where they spawn the only difference is the Para version having more gold and loot
Supporting Documentation (URLs):
http://uo.stratics.com/database/view.php?db_content=hunters&id=92
Changes needed:
Code (optional):
A couple of things that may need to be addressed
1 - They should have magical poison not lethal
http://svn.runuo.com/repos/runuo/devel/Scripts/Mobiles/Monsters/Elemental/Magic/ToxicElemental.cs
Code:
public override Poison HitPoison{ get{ return Poison.Lethal; } }
2 - It looks like they have different loot packs depending on where they spawn
If they spawn in certain areas in Ilshenar the loot is 200+ gold and 2 spell scrolls.(could be more areas where they spawn with that loot)
If they spawn in other places such as here or here
The loot is 400 - 500 gold plus magic items
Behavior on OSI:
Pretty much the same loot pack no matter where they spawn the only difference is the Para version having more gold and loot
Supporting Documentation (URLs):
http://uo.stratics.com/database/view.php?db_content=hunters&id=92
Changes needed:
Code (optional):