georgemarvin2001
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A couple of things I've figured out:
1. Using my dexxer's swampy may NOT have been a good idea. The reason it was taking so much damage and so many bandages was that all its skills were close to 0; all I ever do is to rez him when he dies, put on some more armor if it's broke, re-mount and get back into the fray.
Once his magic resist hit 50, he was able to take a lot more hits; it's almost 80 now, and he's able to handle a whole 15 seconds with the door open. I didn't think about that earlier; that was why I was having such really bad experiences with trying to use a swampy as a target. A fresh tame would have been a lot more durable.
2. It's probably going to take about as long to train skills to 7x as if I had zeroed the mare out; I've done three 8 hour sessions and a 4 hour session already and magery is still just at 86.1
I did a set it and forget it for 8 hours to get resist to 100; med hit 100 and mage/eval were at 65/65.1 when I woke up. I have no idea how long it actually took to get the mare to GM resist; I set it up and went to sleep, let the mages cast mana vampire all night.
Then I did another 8 hour overnight session and got the mage/eval up to 79.3/91.4
Then I did another 4 hour session late night/early morning and got mage/eval up to 83/98.6
And another 8 hour session today got the mare's mage/eval up to 86.1/100. When I checked in just a couple hours into the session, eval had already hit 100.
That's already 28 hours of training, and I've still got a LONG way to go to GM magery. That last 3.1 points of magery using the swampy as a target took 8 hours and a crapload of bandages. But I would have probably had a lot better gains and used a lot less bandages if I hadn't been using my dexxer's bonded swampy; a fresh tame would have been able to take 15 seconds with the door open instead of just 8, and would have used maybe half as many bandages.
1. Using my dexxer's swampy may NOT have been a good idea. The reason it was taking so much damage and so many bandages was that all its skills were close to 0; all I ever do is to rez him when he dies, put on some more armor if it's broke, re-mount and get back into the fray.
Once his magic resist hit 50, he was able to take a lot more hits; it's almost 80 now, and he's able to handle a whole 15 seconds with the door open. I didn't think about that earlier; that was why I was having such really bad experiences with trying to use a swampy as a target. A fresh tame would have been a lot more durable.
2. It's probably going to take about as long to train skills to 7x as if I had zeroed the mare out; I've done three 8 hour sessions and a 4 hour session already and magery is still just at 86.1
I did a set it and forget it for 8 hours to get resist to 100; med hit 100 and mage/eval were at 65/65.1 when I woke up. I have no idea how long it actually took to get the mare to GM resist; I set it up and went to sleep, let the mages cast mana vampire all night.
Then I did another 8 hour overnight session and got the mage/eval up to 79.3/91.4
Then I did another 4 hour session late night/early morning and got mage/eval up to 83/98.6
And another 8 hour session today got the mare's mage/eval up to 86.1/100. When I checked in just a couple hours into the session, eval had already hit 100.
That's already 28 hours of training, and I've still got a LONG way to go to GM magery. That last 3.1 points of magery using the swampy as a target took 8 hours and a crapload of bandages. But I would have probably had a lot better gains and used a lot less bandages if I hadn't been using my dexxer's bonded swampy; a fresh tame would have been able to take 15 seconds with the door open instead of just 8, and would have used maybe half as many bandages.