Re: lumberjack bonus question
Ok, instead of waiting and hoping someone may have done this already, I decided to find out for myself.
I did this test with my swords tank mage. He's 90 str, gm swords/tactics/anat. The weapon used was a +10 tactics vanq battle axe (found it the quickest in my house). The character I beat on was 100 str, 0 ar. I healed fully after each successful hit.
First round, no lumberjacking bonus, 10 hits
20
36
44
36
40
28
28
44
34
28
--
308 total dmg for 10 hits
Well after this, I at least found out I'm going to be using vanq axes instead of halberds on this character as they are much quicker.
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Round Two, I went and got 0.3 lj skill, dropped med for this for test purposes
48
48
40
36
20
40
48
36
52 (!!)
44
--
412 total dmg for 10 hits
Significant increase in overall damage. I thought I might be getting some lucky damage rolls, so I decided I'd give it one more try.
=====================
Round Three, same scenario as above
48
48
36
40
40
44
42
40
42
44
--
424 total dmg for 10 hits
Around the same damage, ever so slightly higher.
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My conclusions are obvious: Less than 1.0 of lj skill does in fact give a significant bonus to axe damage. You should also not believe everything that you read (and if you are still doubtful, feel free to test it yourself).
Edit: Also, if someone finds any faults with this test, please point them out. Thanks.