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New Duel Rules.

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awbs

Knight
Re: New Duel Rules.

Advent;1562879 said:
Thanks. I do think that duelers should be able to have thier 1v1 duels and not have to worry about a huge squad waiting for them outside of the pits, but why should their whole PVP existence be risk-free, as well? PVP is about risk and facing challenges. Not about being safe all day and only fighting when you want to fight.

If you like being safe until you accept a duel request, please go play WoW. Part of Ultima Online that makes this game unique is the liberty of the PvP. It seems like we are all gung-ho about getting rid of trammel until the moment of truth when we actually get rid of it, then some of us are like "Uhh... I didn't mean get rid of trammel..."

Yah!

It's a shame measures like this need to be taken to counteract the problem in the first place. If it weren't for the people abusing it, it would still be there and fully usable by all.


So... Before people begin place blame and bitch/whine/complain to GM's, think about who brought it on in the first place, and what you need to do to stop things like this happening.

Oh well, you can't please everybody.
 

LurkN

Sorceror
Re: New Duel Rules.

i do remember OSi even implementing "Risk vs Reward" patch.

you wanna be in factions? chaos? red? risk.
 

WaRgAzM

Knight
Re: New Duel Rules.

A bunch of whiners tbh. Honestly go fuckin cry on another server. if you are red. Go pk. Find a 1v1 and yay its a duel. Or just go to a house and duel. it isn't that fucking hard. But no, you gotta find a way to bitch. I am glad they took out the safe zones, there shouldn't be any in the first place. They should really just remove them all completely until they can create on that no one will bitch about. God forbid the staff here try to make things better. sheesh. Leave em alone.
/end rant
 
Re: New Duel Rules.

Well now with the pressing issue of safe zones taken care of, maybe the staff can focus on some other things those of us who don't duel or pvp constantly would like a little attention payed to.
 

LurkN

Sorceror
Re: New Duel Rules.

TheTalentedMrZing;1562903 said:
Well now with the pressing issue of safe zones taken care of, maybe the staff can focus on some other things those of us who don't duel or pvp constantly would like a little attention payed to.

like?
 
Re: New Duel Rules.

Stides;1562792 said:
What you guys fail to understand is these areas promote pvp not take away pvp. These places are hot spots for people looking to duel or have a faction fight.

People cant avoid fights because of them persay. You cant run away from a fight into one of the duel pits. Once your flagged youre flagged and have to fight. No safe zone saves you.

People cant watch duels now because of this change. Lots of times opposing factions like to throw down and have a 3v3 or something between opposing guilds. Now no one whos not the duel can watch.

I guarantee this change will make less duels and less faction action.

I know a lot of people bitch to you guys about the duel pits but to be quite honest with you they really are mostly no namers (people bad at pvp). Most good pvpers on this shard like that the duel zones are safe just for the fact that you dont got to look far to get a fight.

Also if why is it such a bother to people sitting somewhere afk? Its nice to have somewhere to idle for a minute if you have something to do irl. With the faction tracking you basically gotta log off to take a shit.

I couldn't agree more, most of the people that agree with the change don't even PvP, you'll never be able to goto the pits and find a 2v2 anymore.
 

Stides40oz

Knight
Re: New Duel Rules.

Advent;1562805 said:
There weren't that many duels going anymore, anyways. At least now the duelers don't have to worry about getting ganked the second they are done with their duel. As far as less faction action is concerned, you've got to be kidding me. If faction action means sitting in a safezone, I hope we see a lot less of that, because that's pretty stupid.


Its not a place to sit in a safe zone. Its a central point to find fights. I dont think anyone who actually factions can disagree with the fact that the Sand Pit is the number #1 spot to find a faction fight (when it was a safezone).

You take away the place to find a fight you take away fights. Its simple logic. People cant find a fight they get bored and log. It has nothing to do with being a pussy in safe zone. Its about a centralized area for pvp.

Ive never even heard of any of these people thanking you for this change. You guys need to stop listening to these forum no namers. People who like stuff dont come on the forums and say they like it. Its only these no namers who dont even pvp come in here a whine and bitch and change shit like its the opinion of the majority of the players.
 
Re: New Duel Rules.

Stides;1562928 said:
Its not a place to sit in a safe zone. Its a central point to find fights. I dont think anyone who actually factions can disagree with the fact that the Sand Pit is the number #1 spot to find a faction fight (when it was a safezone).

You take away the place to find a fight you take away fights. Its simple logic. People cant find a fight they get bored and log. It has nothing to do with being a pussy in safe zone. Its about a centralized area for pvp.

I agree again, I don't see how they don't understand this.
 

xjoewhitex

Wanderer
Re: New Duel Rules.

Zippy;1562609 said:
The solution, for now, is to drop all of the safe zones at duel pits. BUT you will not be vulnerable after a duel. Wen your duel is over you will be taken to a safe area where you can gather up your stuff and recall away, or go in an arena gate and go back to where you were, or go in a public moongate and get to a town. This area is small, and the only way to get there is to finish a duel. There is no talking there, and there is nothing there except gates out. People caught AFK in there will be jailed. It keeps duelers safe, while getting rid of the abused safe zones.

I think it is a good solution, but time will tell.
Now knowing this.. I give a thumbs up! The only reason I didn't like the safe zones being dropped is because after a duel all of your supply's are usually packed and some regs/pots lost. How fair is it to duel, then be instantly killed because your under suited.

With this new idea? For a quick safe spot for duelers to be sent to is a great idea! Well done guys.
 

mwjster

Sorceror
Re: New Duel Rules.

I think to compare safe zones to trammel is a little unfair, my problem with tram was that it gave people safe places to Mine, Tame, Farm, skill gain(bone wall) whatever, with no fear of PK, not because they could sit and watch duels or a safe place to go afk in... While the room after the duels is a great idea removing SZ so people could watch duels i don't think was... What about the casino boat by cove, its still combat restricted and i see people afk in there all the time... I say you make a coliseum somewhere in the world like the poker boat and put a banker inside and have all dueling take place in one centralized area and make it the same deal to get in through a gate. I know it would take some work to build it but you guys are good at what ya do, i got faith!
 

Stides40oz

Knight
Re: New Duel Rules.

mwjster;1562944 said:
I think to compare safe zones to trammel is a little unfair, my problem with tram was that it gave people safe places to Mine, Tame, Farm, skill gain(bone wall) whatever, with no fear of PK, not because they could sit and watch duels or a safe place to go afk in... While the room after the duels is a great idea removing SZ so people could watch duels i don't think was... What about the casino boat by cove, its still combat restricted and i see people afk in there all the time... I say you make a coliseum somewhere in the world like the poker boat and put a banker inside and have all dueling take place in one centralized area and make it the same deal to get in through a gate. I know it would take some work to build it but you guys are good at what ya do, i got faith!

another couple good points. Especially the point about the poker boat.
 

MarcusO

Sorceror
Re: New Duel Rules.

Heavy Smoker;1562565 said:
Cool change, but how do we find duels now? Ask for duels at Brit Bank I assume?

Every once in a while they drop the GZ in Brit too :)
 

Endless Darc

Wanderer
Re: New Duel Rules.

Stides;1562928 said:
Its not a place to sit in a safe zone. Its a central point to find fights. I dont think anyone who actually factions can disagree with the fact that the Sand Pit is the number #1 spot to find a faction fight (when it was a safezone).

You take away the place to find a fight you take away fights. Its simple logic. People cant find a fight they get bored and log. It has nothing to do with being a pussy in safe zone. Its about a centralized area for pvp.

Ive never even heard of any of these people thanking you for this change. You guys need to stop listening to these forum no namers. People who like stuff dont come on the forums and say they like it. Its only these no namers who dont even pvp come in here a whine and bitch and change shit like its the opinion of the majority of the players.

LOL not a place to sit in the safe zone, rofl...okay, So this has happned numous times....Im on my sl char with a few buddies from the guild...We are around del pond messin with dream team, we die some they die some.. when all of us head out to restock and come back, guess where dream team is, The sand pits afk. I think this will fix this and it kinda makes me happy :D
 

Vizeroth

Sorceror
Re: New Duel Rules.

Magic_Cow;1562773 said:
also, someone made a refrence about afk'n in your house.... my first point here is:

1.) Not all people on this shard have a house...

2.) If they do purchase a hosue where will they put it?

and

3.) Your not safe even in your house nowadays!!!! unless you own a castle


unless yall add on to the map, where can anyone have there on safezone to afk???
Okay, and the poker areas?
 

Advent

Wanderer
Re: New Duel Rules.

Believe me, I don't like the SZ on the poker boat either, but right now we are working on the duel pits. Please stay focused for the time being. So you are saying that the most pressing concern is you all want a place for duelers to hang out, right? That's just what I'm getting out of this...
 

Hate8

Wanderer
Re: New Duel Rules.

You could build a few arenas in green acres, then put tele stones in a few cities, everytime you want to go duel you must pay like 1k, you cant mark rune, you can recall, you cant go out. This way there wont be any pvp outside the duel pits and people are only going to go there to duel and go afk (Who would pay 1k to go afk?)
 
Re: New Duel Rules.

this is all fine an dandy but what about pks...

You are slowly fucking reds... Soon were not gonna have any banks wit the rate its going and finding duels in town.. Ya ima run in on my pk and challange plp i mean thats my opinion but reds shoudl be able to get in banks at least bc bucks crawls wit Factioneers
 
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