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New Game: Bombing Run!

Zippy

Razor Creator
New Game: Bombing Run!

Bombing Run is an exciting new Event game for UOGamers: Hybrid. This game is based on a game type from the popular FPS "Unreal Tournament."

The game is fairly simple to understand, and the following is a detailed explaination of how the game works on UOGamers.

Players
Right now, the arena is set up with 2 teams, "Lovers" (pink) and "Haters" (blue).

When a player gets the "ball" they will look like this:


The Ball/Bomb


The Goal


Basic Game Rules
The basic rules of the game are simple. Most spells and items are allowed, but this varries on a per-game basis. The rules of the game are shown when you sign up. The game will prevent you from harming your team mates (who will be "green" to you), and all enemies will show up "orange" to you.

The game is "free comsume." This means that any items you use during the game (such as bandages, arrows, reagents, and potions) will not be depleted. You must bring at least 1 of each of the items with you to the game, but none of them will be "used up" once the game has started. Note that this does not apply to armor/weapon durability or special properties (such as poison or spell effect charges).

When you die during the game you will remain dead for 30 seconds, during which time you may wander around the arena freely to get an idea of how things are layed out or to watch the game. When your 30 seconds is up you will be automatically re-spawned at your teams goal. All items you bring into the game with you are "blessed" for the entire game, you will not loose them when you die and they will be with you when you are respawned.

Game Specifics
For those of you that never played "Bombing Run" in UT, think of Bombing Run sort of like (American) UO football. If you have played bagball, imagine bagball as something that 8 year old girls play, and Bombing Run as NFL football.

Bombing Run is a live action PvP game. The object is simple: Get the "bomb" through your enemy's goal.

When you take possession of the ball you will be unable to cast spells or use any items. Your only form of defense comes from an equipped weapon. You may not use any other items or potions (except for Refresh potions). It is up to your team to heal/cure and protect you while you make your way to the enemy's goal.

When you pick up or catch the bomb you will see this message:


You may "pass" the ball to any location on the map or any player you can see. The passing range is 10 tiles. When you throw the ball it will travel in a parabolic curve to the target. If it hits any walls it will stop. You can attempt to throw the ball out of your line of sight. With the exception of walls specifically designated by the staff to always stop the ball, the ball may be thrown over walls or doors. If the ball gets too close to ANY players (inculding the opposite team) it will be caught/intercepted by that player. The ball is not "heat seeking"--that means that it will travel exactly where you targeted, even if you target a player and that player moves. As a result of this, you may find that it is nessessary to "lead" a player one or two tiles when you throw to them if they are running.

There is currently no limit (minimum or maximum) number of passes you must achive before scoring. There is no maximum time which a player can hold the ball (unlike holding the flag in a CTF game).

Getting the Ball/Bomb
In order to pick up the ball, simply move over it. The ball cannot be stolen from another player's pack. If the ball becomes stuck in an odd location, you can attempt to double click it. If all else fails, the ball will be automatically returned to its starting position after it has been on the ground for 30 seconds.

Scoring
If the ball is thrown through the goal, the scoring team will receive 3 points. If the ball is carried through the goal by a player, the scoring team will receive 7 points. Players who assist in the score will gain some "personal" points for their help.

We hope you have as much fun playing as we had making this game!

Thank you for your continued support,
~The UOGamers staff

(For an explaination of the UT version of the game and a few pictures of it, see its wikipedia page here.)
 

Caz

Knight
Re: New Game: Bombing Run!

Ooooh, Bombing run is the pwnage. => I wonder how to UO version of it will be.. x3333
 

Vertiglug

Knight
Re: New Game: Bombing Run!

I guess I missed it. I do want to play, I love football and UO, together I'm hurtin for a squirtin. Can't wait guys.
 

Audeon

Wanderer
Re: New Game: Bombing Run!

It would be nice to make another one in a good hour for Europe if possible :)

We want to play it too!
 
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