Sallos? Help is appreciated
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at PlayUO.Hues.DefaultHue.CopyPixels(Void* pvSrc, Void* pvDest, Int32 Pixels)
at PlayUO.ItemArt.ItemFactory.CoreProcessImage(Int32 width, Int32 height, Int32 stride, UInt16* pLine, UInt16* pLineEnd, UInt16* pImageEnd, Int32 lineDelta, Int32 lineEndDelta)
at PlayUO.TextureFactory.Construct(Boolean isReconstruct)
at PlayUO.ItemArt.ItemFactory.Load(Int32 itemID, IHue hue)
at PlayUO.ItemArt.ReadFromDisk(Int32 ItemID, IHue Hue)
at PlayUO.Assets.PhysicalGraphicProvider.GetItem(Int32 itemId)
at PlayUO.Assets.StaticCacheGraphicProvider.GetItem(Int32 itemId)
at PlayUO.Hues.DefaultHue.GetItem(Int32 ItemID)
at PlayUO.GItemArt..ctor(Int32 x, Int32 y, Int32 itemID, IHue hue)
at PlayUO.GItemCounter..ctor(ItemIDValidator v)
at PlayUO.GItemCounters..ctor(ItemIDValidator[] list)
at PlayUO.Engine.ClearScreen()
at PlayUO.PacketHandlers.LoginComplete(PacketReader pvSrc)
at PlayUO.PacketHandler.Handle(PacketReader pvSrc)
at PlayUO.NetworkContext.Cycle()
at PlayUO.Network.Slice()
at PlayUO.Engine.MainA(String[] Args)
at PlayUO.Engine.Main(String[] args)
this is the error im geting...
What had happened, my character was loged in all night i woke up this morning and was disconnected. Behind the disconnection was a error saying that i was only patched to 4.0.0? I was patched to 7.0.something So i finished patching all the way up go to log into sallos it comes to the golden dragon and i get a message saying there was a playuo error and i clicke don details and this is what i got? Im not sure what to do? Or how to fix this I have searched the runuo forums for awhile and seem to have no luck...So could anyone please help?
If this is in the wrong section i deeply apologize..
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at PlayUO.Hues.DefaultHue.CopyPixels(Void* pvSrc, Void* pvDest, Int32 Pixels)
at PlayUO.ItemArt.ItemFactory.CoreProcessImage(Int32 width, Int32 height, Int32 stride, UInt16* pLine, UInt16* pLineEnd, UInt16* pImageEnd, Int32 lineDelta, Int32 lineEndDelta)
at PlayUO.TextureFactory.Construct(Boolean isReconstruct)
at PlayUO.ItemArt.ItemFactory.Load(Int32 itemID, IHue hue)
at PlayUO.ItemArt.ReadFromDisk(Int32 ItemID, IHue Hue)
at PlayUO.Assets.PhysicalGraphicProvider.GetItem(Int32 itemId)
at PlayUO.Assets.StaticCacheGraphicProvider.GetItem(Int32 itemId)
at PlayUO.Hues.DefaultHue.GetItem(Int32 ItemID)
at PlayUO.GItemArt..ctor(Int32 x, Int32 y, Int32 itemID, IHue hue)
at PlayUO.GItemCounter..ctor(ItemIDValidator v)
at PlayUO.GItemCounters..ctor(ItemIDValidator[] list)
at PlayUO.Engine.ClearScreen()
at PlayUO.PacketHandlers.LoginComplete(PacketReader pvSrc)
at PlayUO.PacketHandler.Handle(PacketReader pvSrc)
at PlayUO.NetworkContext.Cycle()
at PlayUO.Network.Slice()
at PlayUO.Engine.MainA(String[] Args)
at PlayUO.Engine.Main(String[] args)
this is the error im geting...
What had happened, my character was loged in all night i woke up this morning and was disconnected. Behind the disconnection was a error saying that i was only patched to 4.0.0? I was patched to 7.0.something So i finished patching all the way up go to log into sallos it comes to the golden dragon and i get a message saying there was a playuo error and i clicke don details and this is what i got? Im not sure what to do? Or how to fix this I have searched the runuo forums for awhile and seem to have no luck...So could anyone please help?
If this is in the wrong section i deeply apologize..