psz
Administrator
SVN 315 Update (May 17, 2009)
As most of you have read already, Mark updated the server to RunUO SVN 315, which was a combination of the existing 314 and some fixes introduced when testing them on Demise.
osd_daedelus posted a changelog in the bug fix thread, but I figured I'd post it here, slightly cleaned up for your viewing enjoyment.
In addition, the following fixes were handled in the previous few weeks:
Now: The lockdown bug:
There's an issue since backpacks/bags were upped to 550 stones that causes problems with adding weight and lockdowns.
Other types of containers are NOT affected, and the bug should be fixed by next week.
As most of you have read already, Mark updated the server to RunUO SVN 315, which was a combination of the existing 314 and some fixes introduced when testing them on Demise.
osd_daedelus posted a changelog in the bug fix thread, but I figured I'd post it here, slightly cleaned up for your viewing enjoyment.
- Necromancer spells are now affected by arcane charges.
- Remove Curse now works against Mortal Strike.
- Ninjistu Wolf Form will now give you 20 HP towards your cap instead of 20 HP to your current life... No more 20 HP Heals from Wolf Form.
- Nerve Strike is now a 2 second breakable stun that does 10-25 *direct* damage and it has 50-90% chance to stun the target.
- You can now provoke Dark Father spawns against the Dark Father itself.
- Backpack maximum capacity has been increased from 400 stones to 550 stones. (There is a slight lockdown bug with this, but it will be fixed)
- Runic bonuses have been tweaked at OSI values.
- Skills in the Animal Lore gump are now correctly displayed when the lored creature is discorded.
- The Dryad Bow random skill list has been tweaked to more closely match OSI.
- The human Jack of All Trades skill bonus is no longer taken into account when checking for Parry chance. It now considers the Non-Racial value of Bushido instead.
In addition, the following fixes were handled in the previous few weeks:
- The City Of The Dead in Trammel and the local Savage Fort are now spawned per OSI. (Fel is handled by the local champ spawn)
- The swamp south of Destard has been spawned per OSI.
- Wrong has been respawned and re-decorated to match OSI.
- The area between Honesty and the Juka Fortress in Ilsh has been mostly spawned per OSI (Some mobiles are missing on the server)
- Yamandon's now have a (slightly) increased chance of spawning at Yamandon Point (and I do mean *SLIGHTLY*)
- Various spawner tweaks to all facets.
Now: The lockdown bug:
There's an issue since backpacks/bags were upped to 550 stones that causes problems with adding weight and lockdowns.
Other types of containers are NOT affected, and the bug should be fixed by next week.