psz
Administrator
SVN 512 Update (April 25th, 2010)
Been awhile... Anyway, here's the short version:
- Any creature already aggressive to you before using Embrace Honor, or attacked while under Embrace Honor, will attack you back
(http://www.uodemise.com/discussion/showthread.php?t=141415)
- Fixed a bug in Spellweaving Arcane Circle spell causing the arcanist to get more than one arcane focus
(http://www.uodemise.com/discussion/showthread.php?t=140429)
- Added a sanity check in SpellHelper.cs
(http://www.uodemise.com/discussion/showthread.php?t=139731)
(http://www.runuo.com/forums/showthread.php?p=829126)
- Provoked creatures won't return anymore the message *looks furious* (ML change)
(http://www.uodemise.com/discussion/showthread.php?t=138228)
- Hotfix for pet removal SVN 501 patch
(http://www.runuo.com/forums/server-support-windows/101296-svn-503-stabled-pets-disappearing.html)
(http://www.uodemise.com/discussion/showthread.php?t=141863)
- Cross-healing times were not properly calculated.
http://www.uodemise.com/forum/showthread.php?t=120698
- Secured containers should count against lockdowns
http://www.uodemise.com/forum/showthread.php?t=140087
- house commit has inappropiate cost for certain parts
http://www.uodemise.com/forum/showthread.php?t=136453
- houses should not be placable on roads
http://www.uodemise.com/forum/showthread.php?t=139597
- lightning strike should consume extra mana if player walks
http://www.uodemise.com/forum/showthread.php?t=127699
- frenzied whirlwind should properly flag combatants.
http://www.uodemise.com/forum/showthread.php?t=138625
- PolyMorph should not turn the caster grey/criminal
http://www.uodemise.com/forum/showthread.php?t=116438
- Paralyze should interfere in casting paladin spells.
http://www.uodemise.com/forum/showthread.php?t=120742
- Ethereal Voyage should not break when attempting to tame dragons, nightmares, etc.
http://www.uodemise.com/forum/showthread.php?t=135349
- Random blood "spatter" itemid during combat: more visible blood.
http://www.uodemise.com/forum/showthread.php?t=140092
- Animal lore should check for skill modifiers when using lore on mobiles.
http://www.uodemise.com/forum/showthread.php?t=140658
- Wraithform should allow push-through without stam loss always.
http://www.uodemise.com/forum/showthread.php?t=117126
- Wraithform mana leech should not lower the victim's mana + small cleanup to spellhelper.doleech()
http://www.uodemise.com/forum/showthread.php?t=120238
- Noble Sacrifice should work in houses. RunUO's does not.
http://www.uodemise.com/forum/showthread.php?t=122819
- Add necro regs for vendors to buy from players.
http://www.uodemise.com/forum/showthread.php?t=136435
- Code cleaning, consolidation and bugfixing of special scrolls (powerscroll/statscroll/transcendence/alacrity).
--> Fixed a bug preventing SoT not being spawned in Malas champion spawns (i.e. Bedlam Crypt)
(http://www.uodemise.com/discussion/showthread.php?t=135520)
- Added contextual menu entries to add players in party, and kicking them from house (friends can be kicked if in ML environment). Timeout to accept party invite is increased to 30 seconds as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=120724)
- Runebeetles can be angered during taming attempts
(http://www.uodemise.com/discussion/showthread.php?t=137677)
- You can cook near forges
(http://www.uodemise.com/discussion/showthread.php?t=137731)
- Tamable released creatures will now have a timer of 3 days: when the timer is over, the creature will be deleted.
The timer will stop when the creature is tamed again, and reset to 3 days when released again.
This is meant to reduce CPU work by reducing the number of creatures which need serialization
(http://www.uodemise.com/discussion/showthread.php?t=133920)
Been awhile... Anyway, here's the short version:
- Any creature already aggressive to you before using Embrace Honor, or attacked while under Embrace Honor, will attack you back
(http://www.uodemise.com/discussion/showthread.php?t=141415)
- Fixed a bug in Spellweaving Arcane Circle spell causing the arcanist to get more than one arcane focus
(http://www.uodemise.com/discussion/showthread.php?t=140429)
- Added a sanity check in SpellHelper.cs
(http://www.uodemise.com/discussion/showthread.php?t=139731)
(http://www.runuo.com/forums/showthread.php?p=829126)
- Provoked creatures won't return anymore the message *looks furious* (ML change)
(http://www.uodemise.com/discussion/showthread.php?t=138228)
- Hotfix for pet removal SVN 501 patch
(http://www.runuo.com/forums/server-support-windows/101296-svn-503-stabled-pets-disappearing.html)
(http://www.uodemise.com/discussion/showthread.php?t=141863)
- Cross-healing times were not properly calculated.
http://www.uodemise.com/forum/showthread.php?t=120698
- Secured containers should count against lockdowns
http://www.uodemise.com/forum/showthread.php?t=140087
- house commit has inappropiate cost for certain parts
http://www.uodemise.com/forum/showthread.php?t=136453
- houses should not be placable on roads
http://www.uodemise.com/forum/showthread.php?t=139597
- lightning strike should consume extra mana if player walks
http://www.uodemise.com/forum/showthread.php?t=127699
- frenzied whirlwind should properly flag combatants.
http://www.uodemise.com/forum/showthread.php?t=138625
- PolyMorph should not turn the caster grey/criminal
http://www.uodemise.com/forum/showthread.php?t=116438
- Paralyze should interfere in casting paladin spells.
http://www.uodemise.com/forum/showthread.php?t=120742
- Ethereal Voyage should not break when attempting to tame dragons, nightmares, etc.
http://www.uodemise.com/forum/showthread.php?t=135349
- Random blood "spatter" itemid during combat: more visible blood.
http://www.uodemise.com/forum/showthread.php?t=140092
- Animal lore should check for skill modifiers when using lore on mobiles.
http://www.uodemise.com/forum/showthread.php?t=140658
- Wraithform should allow push-through without stam loss always.
http://www.uodemise.com/forum/showthread.php?t=117126
- Wraithform mana leech should not lower the victim's mana + small cleanup to spellhelper.doleech()
http://www.uodemise.com/forum/showthread.php?t=120238
- Noble Sacrifice should work in houses. RunUO's does not.
http://www.uodemise.com/forum/showthread.php?t=122819
- Add necro regs for vendors to buy from players.
http://www.uodemise.com/forum/showthread.php?t=136435
- Code cleaning, consolidation and bugfixing of special scrolls (powerscroll/statscroll/transcendence/alacrity).
--> Fixed a bug preventing SoT not being spawned in Malas champion spawns (i.e. Bedlam Crypt)
(http://www.uodemise.com/discussion/showthread.php?t=135520)
- Added contextual menu entries to add players in party, and kicking them from house (friends can be kicked if in ML environment). Timeout to accept party invite is increased to 30 seconds as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=120724)
- Runebeetles can be angered during taming attempts
(http://www.uodemise.com/discussion/showthread.php?t=137677)
- You can cook near forges
(http://www.uodemise.com/discussion/showthread.php?t=137731)
- Tamable released creatures will now have a timer of 3 days: when the timer is over, the creature will be deleted.
The timer will stop when the creature is tamed again, and reset to 3 days when released again.
This is meant to reduce CPU work by reducing the number of creatures which need serialization
(http://www.uodemise.com/discussion/showthread.php?t=133920)