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SVN 858 Update (Mar 25th, 2012)

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Athena

Account Terminated
The following updates are now on Demise:

  • Added a new Assemblies.cfg file (Assemblies_4_0.cfg) specific for .NET 4.0, which includes System.Core.dll by default.
  • Fixed cu sidhe and reptalon trade statuettes.
  • Made IAccount comparable, to be able to sort by account in-game.
  • Fixed item leak in ChampionSpawn and Harrower.
  • Added ChampionSpawn and Harrower leaked item types to Cleanup.
  • Added a helper for handling validation after deserialization, and converted classes using that technique to the new system.
  • Fixed bulletin board item leak, and the core bug that caused it. Leaked items will be cleaned up on server boot.
  • Fixed bulletin board message content packet to compensate for a client bug.
  • Monster AI is now deactivated on the internal map, like it is on inactive sectors.
  • Monster AI activity is now checked on map changes as well, not just location changes.
  • Corrected hiding requirement needed to train stealth from an NPC for Core.ML.
  • Fixed a SendLocalizedMessage overload calling itself.
  • HolidayFoods now behave like other food with regard to using it while locked down, and so on.
    Added a get/set for ToothAche to PlayerMobile.
 

Eos

Demise Administrator
Staff member
What are item leaks and what exactly has been changed?
Item leaks are usually items that are created, but never moved into the game. They're still world saved, take up memory, and all that, which is bad for something that's never used. The Harrower/ChampionSpawn thing fixed here was artifacts that got created before checking if there was a valid target to receive it, causing some artifacts to remain in "limbo" when there was no one to give it to.
 
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