The following updates have been added to Demise over the past few weeks:
April 1st, 2012
April 1st, 2012
- Added hues to elven glasses. (Ones in game before this patch were fixed too.)
- Aegis of Grace now spawns with 255 durability.
- Fixed Stygian Abyss doors for house customization. If you've placed any of these before the fix, you will need to re-customize your house for them to work. (You don't have to change anything in the design, just apply it again.)
- Rented vendors can now be managed by all characters on the vendor owner's account.
- Corrected skill names displayed for skill bonuses on equipment, power scrolls and soulstones. (Example: "Eval Intelligence" is now "Evaluate Intelligence".)
- Firebombs now cancel the target properly when exploding.
- Fixed item placement bug when creating firebombs, they now go to the same container in the same location as the beverage.
- Fixed item placement bug when extracting SOSs, they now go to the same container in the same location as the message in a bottle.
- Made SOSs flippable using the interior decorator tool.
- Opening an SOS will no longer close other SOS gumps.
- The vendor mall moongate at Britain bank in Felucca will no longer allow criminals to pass through.
- Corrected Leafblade to be a Fencing weapon.
- Meer mages no longer cast plagues of insects on pets, only on players.
- Movement induced by angering a monster during taming will now respect movement timers.
- Teleporting into keep walls, and house regions in general, is no longer possible.
- Removed the ability to have line of sight under a house plot through house walls.
- Added the Frozen mobile flag, providing clients with information on when they are frozen. (The client then disallows movement locally. Use the help stuck menu to try it out.)
- Fix for character statue redeeding issues.
- Re-applied SOS fix allowing them to be fished up in both Felucca and Trammel. (This fix was accidentally undone in a branch merge in the previous week.)
- Fixed a line of sight bug resulting from the previous week's changes, causing items near ceilings to be out of sight.
- Wand fixes:
- Wands can now be pigmented.
- Corrected weapon speed.
- Added Spell Channeling/Faster Casting -1/Mage Weapon properties for new wands.
- Added message for when the wand is used while it is recharging.
- Clumsy/Feeblemind/Mana Drain/Weakness wands no longer drop in dungeon treasure chests.
- Max charges are now 109 for all remaining available wands.
- Wands now have a cast delay.
- Wands now reveal on target instead of on cast.
- [SVN 859] Corrected a TimeoutTeleporter issue causing them to re-teleport mobiles on server restart.
- [SVN 863] Moved BaseHouse's CheckAccount to AccountHandler for general use.
- [SVN 863] Centralized skill-name-to-cliloc conversion to AosSkillBonuses.GetLabel.
- [SVN 863] SubtextSign now hides empty entries as well, not just nulls.
- [SVN 863] Added SA and HS power scroll skill arrays for future reference.
- [SVN 863] Fixed house resizing not placing a temp no housing region for staff.
- [SVN 865] IPTable update when deleting accounts, so the creation IP address gets a new account spot.
- [SVN 865] Added AdminGump option for removing account access IP addresses.
- [SVN 865] Added criminal check option to Teleporter.
- [SVN 865] Corrected skills typo in CorruptedSoul.
- [SVN 867] Added extensive framework for dueling, tournaments and events.
- [SVN 867] Added [ipaddress command implementor.
- [SVN 870] Fix for Arena region leak.
- [SVN 871] Trailing whitespace removal for character statue scripts.
- [SVN 871] Removed the complete IP listing when clearing an account's address list in AdminGump. (Due to the client not appreciating very long lists.)