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Twisted Weald- Line of Sight errors and casting through walls

Chaos_Lord

Sorceror
Demise:
Currently in Twisted Weald you can cast EV's, spells, and make area effects pass through walls in certain spots. This is evident in the spider lair (where lissex and sabrix spawn), you can stand on the other side and spam EV's and sabrix and lisseth cannot cast back (unless they are in the perfect spot and they wont stay there). The satyrs can also calm/discord through walls in multiple spots (including the spidar lair).
OSI:
You cannot see OR cast through any of the walls in Twisted Weald. You must have line of sight for all spells, summons, and area effects like in the rest of the world. There is no places where you can safely spam summons to help out your teammates farming keys.

There are quite a few people multi-clienting with a couple summons spammers in a safe spot while they farm sabrix, lisseth, and guile for artis. This makes Twisted Weald easier by allowing teammates to spam summons(EV's etc) into the spidar lair while standing in a completely safe spot.
This also is irritating as satyrs calming/discording you through walls while your trying to fight hordes of spiders and changelings. This also causes pets to aggro against the monsters behind the wall as they walk around and touch the "sweet" spots where line of sight is bugged.
 
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