The following changes have been made during server wars:
- All buffs, debuffs and mod caps are now incorporated into the status bar.
Note that:- The FC value displayed in the status bar is capped at 4. Magery, Necromancy and Chivalry (with 70+ Magery) are still capped at 2.
- The SDI value displayed in the status bar is not capped (because it's not capped in PvM). In PvP, it is still capped at 15.
- Mod corrections:
- Ninja weapons now count HCI from special moves and weapon abilities.
- Ninja weapons now count DCI debuffs from Surprise Attack and Force Arrow.
- Discordance no longer lowers DCI on the wrong mobile. (Discorded monsters were actually causing a DCI debuff for their opponents!)
- Weapon hit spells now count SDI from Arcane Empowerment.
- Weapon hit spells now cap SDI at 15 for PvP. (Previously it was uncapped.)
- DI from items is now properly capped at 100. (20 DI from a weapon being exceptionally crafted was being added elsewhere, effectively resulting in a cap of 120.)
- Reaper form's SDI bonus is now subject to the SDI PvP cap of 15.
- FCR is now capped at 6 for all spells (resulting in Chivalry, Bushido and Ninjitsu now having a 0.25 second recovery delay between spells even if you wear 7 FCR).
- Poison Strike, Wither, Thunderstorm and Word of Death now count SDI from Reaper Form and Arcane Empowerment.
- Word of Death no longer caps SDI at 15 when a monster attacks a player.
- Fixed the Block DCI bonus from never expiring.
- Fixed the Honorable Execution SSI bonus from never expiring.
- Fixed the Thunderstorm buff icon description.
- Animated dead's Wither no longer hits pets owned by the same master, regardless of guild status.
- Guarding pets now perform a control chance check before auto attacking a monster. So, pets will no longer guard effectively if their master has a low control chance.
- Guarding pets now only auto attack a monster if it's attacking their master directly. They will no longer auto attack monsters that are attacking their master's summons or other pets.
- Resisting Spells now also reduces the damage received from a monster-casted Blood Oath.
- Troglodytes now show their Healing skill in Animal Lore, just like Cu Sidhes.
- Kicking a member from your guild now re-opens the guild roster.
- Fixed Discordance skill delays:
- Canceling the target, or targeting an invalid monster will result in no skill delay.
- Playing your instrument badly, or failing the discordance will result in a 5 second delay. (Previously: 12 seconds)
- Successfully discording a target will result in an 8 second delay. (Previously: 12 seconds)
- Discordance now gives a message when you have no chance of successfully discording a target.
- Discordance no longer reveals you when targeting an instrument or a monster, it only reveals when you activate the skill.
- Added missing common parrot hue: 63 (0x3F).
- The Stealing skill can now be used while in Ferret form.