damage pvp is capped [are 3 way for damage at pvp]
FRST PROPERITY AMORS
this can be maxed damage get...
100%DI [here some enchance potions{food can add some DI and SDI} it conting at CAP]+ weapon prop [hit.... magic arrow, harm, fireball, light] [bow velocity] [dexters]
15SDI [here some enchance potions{food can add some DI and SDI} it conting at CAP]] [mage]
SECOND are SKILLS BONUS DAMAGE SKILLS DONT HAVE CAP... THEY CAP ARE 120 SKILL
anatomy 120 is like
+65% DI, TAKTICK 120 is like
120% DI [dexter]
EI, SPIRIT SPEAK [for this check UO GUILDE, ARE A BIT COMPLICATION WITH DAMAGE EXAMPLE]... [INSCIPTION +
10SDI] [mage]
LAST WAY are STATS***
100-150STR... 100+ STR after all stats give +0.3% DI
mean 150 STR is like 50*0.3% DI mean
15%
INT stats 10INT is like +1% SDI, mean 150INT =
+15SDI
how to conting damage...
for mage... look UO guilde EI skill or spirit speak...
for dexer just all together conting DI... like [ 100% items prop + skills 120+65% +STR bonus 15%] it make 300% together base damage some weapon... make it *300% and after take RESIST enemy 70s... are you will get you damage number... base damage weapon are X-X so range bettwin it will make enemy damage...
next way damage are special efect and direct damage... [painstrike, death strike] ... it is all about UO guilde... depent what specials attack you use...