During server wars we have updated the Hybrid code base, fixing various bugs, increasing server stability, and also introducing some new mechanics.
The most notable changes include:
We have also added an event league trophy redemption barrel to automatically redeem your trophies, and a vendor where you can use your gathered points to purchase available prizes.
Notes:
For more information on the event league, see this thread.
The most notable changes include:
- Fixed [ClaimDonation erroneously reporting that the database is down.
- Sex change deeds can no longer be used while under body altering effects.
- Houses will now be placeable over half dirt/half grass tiles.
- Classic houses will now use AOS house rules. (AOS gump, unlimited secure containers, new vendor system, moving crate.)
- Added smooth boat movement.
- Large towers can no longer be placed to overlap other houses.
- Old decorative guildstones no longer lose their name when deeded during a server restart.
- Added exceptional/crafter tags to various craftable items that were missing the tags.
- Granite is now stackable, and weighs less.
- Reduced the speed at which weapons and armor break. Also, at minimum durability, they will now start lowering maximum durability. (Every time the maximum durability is lowered, you will receive the "your equipment is severely damaged" message.) When both values are depleted, the item breaks.
- Adding an oil cloth to liquor will now create a firebomb.
- Crafting failures now only consume up to half the required amount of resources.
- Tournaments will no longer disqualify odd teams in certain situations.
- Resource banks will now contain more resources to harvest.
- Lumberjacks can now chop o'hii trees.
- Bankers will now count checks when you ask for your balance.
- Summoned creatures can now be walked through freely.
- When trading a pet, the recipient will now receive the animal lore gump for that pet.
- Krakens and Leviathans no longer flee when they're low on health.
- Leviathans now have an increased chance of dropping deviously drawn treasure maps.
- Meer monsters will now attack low karma players on sight.
- Resurrecting a pet at a veterinarian will now apply a 2.0 point skill loss.
- Spaces can now be kept when renaming pets.
- The skill title displayed in the paperdoll can now be customized by locking all skills, and pointing the desired skill to display up.
- Creatures that have no chance of being successfully tamed will no longer allow taming attempts to be started.
- Hiding will now clear your combat target.
- Town chests will no longer aggregate items into unstealable stacks.
- Fish trophies will now display their weight (if over 20) and the character who caught it.
We have also added an event league trophy redemption barrel to automatically redeem your trophies, and a vendor where you can use your gathered points to purchase available prizes.
Notes:
- The same rules apply as before, you can only redeem trophies you own, won after December 1, 2013.
- Points are shared between all characters on an account. They cannot be transferred to other accounts.
- FFA trophies will now give 1-3 points instead of 0.5-2.
- People who manually redeemed trophies will have their points switched over to the new system in the course of this week.
For more information on the event league, see this thread.