Re: [IN DEVELOPMENT] Prisoner Camps are not like OSI
1) the prisoner is not always present
There are three types of camps on OSI:
"Vendor" camps (Gypsies around a firepit, the Mage/Healer/Gypsy camps with carrage, etc)
"Enemy" camps (Brigand camps described previously, and the like"
"Prisoner" camps (Similar to the "Enemy" camps, but with, well... Prisoners :-P)
RunUO handles most of the Vendor camps properly (The Gypsy with Firepit is missing, though)
"Enemy" camps aren't in RunUO at all
"Prisoner" camps are, of course, completely wrong in RunUO (hence this thread)
I figured once the Prisoner camps were coded, it'd be easy enough to make a new thread for the "Enemy" camps.
3) when the camps disappear the prisoner does not (and keeps asking for help)
OSI bug. The prisoner should disappear with the camp (Unless he's been rescued, of course)