R
Ryan
Guest
Upcoming changes for production server
We will be implimenting three changes to the production server.
As of right now the pet skillgain on the production server is two times as fast as player skillgain. We are removing that bonus so that pet skillgain is normal again.
We will alo be adding a new NPC to all of the towns called a Ranger. This NPC will for a price find your pets that are lost and draw you a map of where they are so that you may go and get them. This will cost money but its much better than being screwed by that follower slot.
The third change, the change that will be most controversial is that we are lowering skillgain for all crafting skills. Basically what this means is in an effort to keep an economy and do some good to it we are going to make crafting skills valuable again. You wont be able to GM a crafter in one night, this should make current merchants more valuable and future ones much more valuable. The amount of this change is yet to be determined but it should make for a more interesting game experience.
Thanks,
Ryan
We will be implimenting three changes to the production server.
As of right now the pet skillgain on the production server is two times as fast as player skillgain. We are removing that bonus so that pet skillgain is normal again.
We will alo be adding a new NPC to all of the towns called a Ranger. This NPC will for a price find your pets that are lost and draw you a map of where they are so that you may go and get them. This will cost money but its much better than being screwed by that follower slot.
The third change, the change that will be most controversial is that we are lowering skillgain for all crafting skills. Basically what this means is in an effort to keep an economy and do some good to it we are going to make crafting skills valuable again. You wont be able to GM a crafter in one night, this should make current merchants more valuable and future ones much more valuable. The amount of this change is yet to be determined but it should make for a more interesting game experience.
Thanks,
Ryan