Tonight we will be adding the Doom gauntlet point system to Demise.
General Information
The server will start keeping track of monsters you kill in the gauntlet, accumulating points, until eventually an artifact drop is guaranteed. As a result, artifact drops will be more evenly distributed over time. Note that the average drop chance over time has not changed.
Facts
We will also be adding the following unrelated (but fun) changes:
General Information
The server will start keeping track of monsters you kill in the gauntlet, accumulating points, until eventually an artifact drop is guaranteed. As a result, artifact drops will be more evenly distributed over time. Note that the average drop chance over time has not changed.
Facts
- The points are accumulated per character and never expire.
- The accumulation happens behind the scenes, you cannot see how many points you have.
- Dark fathers award more points than the other monsters.
- Doing more damage relative to other players will increase the number of points you receive.
- Having more luck will increase the number of points you receive. (This is on a per-character basis, it is no longer the luck of the highest damager that counts.)
We will also be adding the following unrelated (but fun) changes:
- The action delay has been changed back to 500ms. (Set your Razor/UOS to 550-600.)
- Added heavy spam protection for speech.
- Create Food will no longer work with a full pack, muffins have been made stackable.