Re: UOG: Divinity... What's the Big Fuss About?
Calamity;1616035 said:
So long as both parties are using vent, PlayUO doesn't give you any obvious advantage.
On the risk ofbeing banned (joke) i have to disagree. I've seen some 2vs2 in the del arena before and after playuo. Before playuo the battle would finish very quickly because people wouldn't know who the target for a spell was. This single detail makes a world of a difference as you can imagine. The bigger the group, the larger this difference is. Anyway as i was saying, after playuo came in, group battles in the arena lasted for hours literally with =ly skilled players. The effect is people who like to JUST pvp will use plaUO. People who like to roleplay or pvm or helping others out, or decorating a nice place or hunting in dungeons with friends will perfer razor for it's organizing capability, compability with UOAutomap, and the agents (sell, buy, restock). It happens these will also like to pvp from time to time without having to change clients for each task you understand. Imagine i want to bring over a friend to the shard.
-"So do i need a client? Where do i get it, the main page link is broken" (this was 4 months ago, if you fixed this, i'm truely sorry)
-"Well, what do you want to do? you can connect tru razor or uogateway or playuo. then you log on each of your 4 accounts using which client you see fit for a given situation"
-"Right... How's that divinity shard like again?"
Note: Mr"I've_been_banned_from_all_previous_shards_i_played_just_bcause_i_own"
(that really would be his pk character name) would still b happy to join hybrid and would add:
-"how about injection? can i do that legaly?"
-"No"
-"lawl, see u ingame"
Having two or more clients on the same shard kinda divides the shard in 2 in my oppinion. Think about it, how good would playuo be if everyone had it? Not such an advantage huh, in the same way an aimbot program would be in a fps if everyone have it.