Re: [TESTING] Doom Lever Puzzle
I still need to look properly at the gaurdian room, report coming soon.
This is just for the lever puzzle atm.
Doom lever puzzle results
Levers and pads:
tested:
Tried weighing down the pads with items, npc's and pets.
tried to get the levers stuck.
all the messages and clues seem good.
the first person to step onto the center pad is the one that gets into the lamp room.
The order of the puzzle changes after succesfull completion.
elf and human makes no difference to the pads.
tried gating onto pads with not enough people.
Observations:
There does seem to be an issue if you shadowjump onto the center pad it dosnt recognise you are there but i think this is a shadow jump bug not to do with this puzzle.
Qeustions:
In any form polymorth, necro forms ect the lever pads and i assume the central pad do not recognise you. should it be like this?
Lamp room:
tested:
the poison level increases in the room.
the items can be stolen.
the box reveals a wanderer of the void.
the telepads to exit all work.
cannot teleport or cast spells into the room from outside.
Needs attention:
You can mark and recal/gate ect in the lamp room.
Extra:
Thanks to everyone that helped in testing this one