Shoby187-hybrid
Wanderer
Lockpicking Guide
Here is a quick guide to raising lockpicking. Lockpicking is an easy skill to macro raising, but it does take time. I Raised the skill to 95 in about a day and a half, but it did take all night and most of the day running the macro that I had created.
One thing to know is, Lockpicking is the Hardest Skill to GM in the game. Period. Other Skills are harder to Raise. But you'll spend more time going from 95-100, then a Tamer will spend going from 50-100. This is because after 95 skill, you'll only get gains from level 3 and level 4 Treasure Maps.
I'd recommend buying this skill at 50, mainly because finding locks that you can open at anything less then 50 skill is going to be very hard.
First off, get a someone with Tinkering and Carpentry to make you a locked chest or box. MAKE SURE THAT THE TINKER IS NOT GM. You want a Box made by someone at about 50 Tinkering. Their level of Carpentry doesn't matter. The difficulty of a player made locked chest is determined by the tinkering skill only.
Now, set up a macro to lock the box, then use lockpicks on the chest. Its not a perfect macro, but it works. Be sure to stock up on lockpicks.
A 50 skill chest should raise you to at least 70 skill. At this point you'll want a chest made by someone with about 75 Tinkering. Once you reach about 80-85 you should be able to start on the Chests made by the NPC Tinkers.
This will raise you to a maximum of 95 Lockpicking. After that, you will only get gains off of the chests found on Treasure Maps.
Keep in mind that you cannot Even Attempt to open a level 5 Treasure Map until GM Lockpicking.
Hope this Helps!
Here is a quick guide to raising lockpicking. Lockpicking is an easy skill to macro raising, but it does take time. I Raised the skill to 95 in about a day and a half, but it did take all night and most of the day running the macro that I had created.
One thing to know is, Lockpicking is the Hardest Skill to GM in the game. Period. Other Skills are harder to Raise. But you'll spend more time going from 95-100, then a Tamer will spend going from 50-100. This is because after 95 skill, you'll only get gains from level 3 and level 4 Treasure Maps.
I'd recommend buying this skill at 50, mainly because finding locks that you can open at anything less then 50 skill is going to be very hard.
First off, get a someone with Tinkering and Carpentry to make you a locked chest or box. MAKE SURE THAT THE TINKER IS NOT GM. You want a Box made by someone at about 50 Tinkering. Their level of Carpentry doesn't matter. The difficulty of a player made locked chest is determined by the tinkering skill only.
Now, set up a macro to lock the box, then use lockpicks on the chest. Its not a perfect macro, but it works. Be sure to stock up on lockpicks.
A 50 skill chest should raise you to at least 70 skill. At this point you'll want a chest made by someone with about 75 Tinkering. Once you reach about 80-85 you should be able to start on the Chests made by the NPC Tinkers.
This will raise you to a maximum of 95 Lockpicking. After that, you will only get gains off of the chests found on Treasure Maps.
Keep in mind that you cannot Even Attempt to open a level 5 Treasure Map until GM Lockpicking.
Hope this Helps!