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SVN 333 Update (June 28th, 2009)

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Nikki_Demise

Bug Hunter
Re: SVN 333 Update (June 28st, 2009)

weinster666;575876 said:
So now those very convenient locations in the Hiyru spawning zone, such as the ruined house on the east side, where you used to be able to tame RUs from the other side of the wall, That no longer will work, correct?

The hiryu would chase you around the wall.
 

gugutz

Knight
Re: SVN 333 Update (June 28th, 2009)

O M G.
So no more Necro-Mage-Arcanist-Ninja-Bushido-Noxxer-Scribe-Fisherman-Macers?

You guys rules :eek:

Thanks so much again ;]
 

gilgamash

Knight
Re: SVN 333 Update (June 28th, 2009)

Yes, I am waiting for the players to kill me for the 'HCI no longer on shields' thingy :)

G:

Perhaps the Poison Strike fix will balance this out :)
 

Khephren

Knight
Re: SVN 333 Update (June 28th, 2009)

Shields will no longer be craftable with HCI - :eek:

Big fish now spawn in 2 colors, green and blue - gotta love that one !

New Stackables - Granite, sand, dough, sweet dough, sushi platters, savage kin paint, pan of cookies, baked quiche, smoke bombs, egg bombs, and arcane gems - sweeeeeetnesssssss !!! (expecially with granite)

but wow, thats a big one.... good job !
 

EvilChild

Knight
Re: SVN 333 Update (June 28th, 2009)

my 15/15 fc1 exceptional shields just got hella more valuable XD


but I'm sad I couldn't get a 15/15 sc-0 exceptional.... just my 15/10 sc-0 exceptional =P
 

Sly-demise

Sorceror
Re: SVN 333 Update (June 28th, 2009)

A big thank you to all you guys making these updates possible; Nikki_Demise, osd_daedalus, gilgamash and all you others. You don't get half the credit you deserve and I hope the GM's will reward you with some nice unique ingame cloak or something. ;)
 

dievas

Knight
Re: SVN 333 Update (June 28th, 2009)

EvilChild;575953 said:
my 15/15 fc1 exceptional shields just got hella more valuable XD


but I'm sad I couldn't get a 15/15 sc-0 exceptional.... just my 15/10 sc-0 exceptional =P


so my 14/15 sc-0 exeptionally prolly now is best shield on demise :D
 
Re: SVN 333 Update (June 28th, 2009)

Sly-demise;575965 said:
and I hope the GM's will reward you with some nice unique ingame cloak or something. ;)

Tell the truth: you want one of these cloaks and you'll start to beg me to sell it to you, right? :D
 

Two Wolves

Knight
Re: SVN 333 Update (June 28th, 2009)

RPD - reflect physical damage
DCI - defence change increase
HCI - hit chance increase
SDI - spell damage increase
OSI - Origin Systems, Inc. (Electronic Arts)
SW - spellweaving
bod - bulk order deed
NPC - non-player character
Cmd - command
buffs - new Tiles indicating Buff/Debuff
PvP - player versus player!
 
Re: SVN 333 Update (June 28th, 2009)

Two Wolves;576039 said:
RPD - reflect physical damage
DCI - defence change increase
HCI - hit chance increase
SDI - spell damage increase
SW - spellweaving
bod - bulk order deed
NPC - non-player character
Cmd - command

thanks.
 

Elriel

Wanderer
Re: SVN 333 Update (June 28th, 2009)

What's it? New craftable shields not hci? So old players richer than now and new players will be poor. Huh? Old players already rich, why you want increase thems money? This is really bad.
 

Nikki_Demise

Bug Hunter
Re: SVN 333 Update (June 28th, 2009)

Elriel;576103 said:
What's it? New craftable shields not hci? So old players richer than now and new players will be poor. Huh? Old players already rich, why you want increase thems money? This is really bad.

True, that was a rather transparent ploy to enrich old players. I'll have to find a more subtle tactic next week, like a 6 yr vet reward that mints money on demand.
 

Stuff-Stuff

Knight
Re: SVN 333 Update (June 28th, 2009)

Can someone let us know if this is happening now? The server's not responding to logon requests.
 
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