R
Ryan
Guest
Update
Ok heres an update...
Keep in mind the code base you are running on is a migration to 64 bit which is a MAJOR undertaking. We are working out the kinks in the code as we go... so bear with us.
Right now we had a problem with some bad RAM. Our server had 8 1 Gigabyte memory chips in it, however 4 of them were bad, we are waiting for them to be replaced. They should be replaced Monday.
The lag is a product of a few things, but we are working through it... your patience is appreciated.
Thank you for your continued support of UO Gamers
Ok heres an update...
Keep in mind the code base you are running on is a migration to 64 bit which is a MAJOR undertaking. We are working out the kinks in the code as we go... so bear with us.
Right now we had a problem with some bad RAM. Our server had 8 1 Gigabyte memory chips in it, however 4 of them were bad, we are waiting for them to be replaced. They should be replaced Monday.
The lag is a product of a few things, but we are working through it... your patience is appreciated.
Thank you for your continued support of UO Gamers