Re: Problem with Reds in town.
I have a few things to say
First, to the person who created this thread, dont put out a suggestion and then sit there all day calling everyone a "fucking moron" for replying. If you don't like what people have to say, why are you posting on an online forum?
Second, are you a mage? I bet even if your not, your used to hitting macros all day long..kind of like my BANK macro...it goes something like this: "vendor buy bank guards balance" I know everyones told you that already, but somehow this seemingly simple idea hasnt gotten through your head. Ever since the "guards" command has been around (which is pretty much forever), people have used it to kill reds that attack them in a town setting. You should do the same.
Because, if we make it so that reds die instantly, isnt it going to be teh same for thieves, and other greys? Whats the point in trying to town steal then? Making it so that you do not have to work to get people insta killed is dumb. You can say that its babying the reds, but you know what, being on a red means one thing: you cannot go to crowded places alone without the constant reminder that someone can for no reason whatsoever attack you, and they cannot call guards on them.
Thats the negative of being a red. You pretty much need to know a group, like the situation you fell prey to.
Reds can enter town because this isnt a noob shard. People realize that there is a risk to walking out the door of your house (if you have one). Reds cannot run into town as a group and kill everyone there freely. If they could, I could understand wanting a change. However, since towns will always be safe for blues, and less safe to reds, I don't see any reason to change the way the system works right now.