Re: Problem with Reds in town.
gurads help!!!
Annok said:hards!
gurds!
fuards!
nurds!
buards!
ahh f*ck it!
* you are dead *
gurads help!!!
Annok said:hards!
gurds!
fuards!
nurds!
buards!
ahh f*ck it!
* you are dead *
Annok said:Wow.. I can't believe people are missing the most important advice for this guy..
Make a "Guards" macro.
Levrof said:dems da brEAks I guess....
Balron of IPY said:Yup. There's the rub.
~XCepturX~ said:I accepted that when I turned red, along with the fact that I can be attacked, anywhere, anytime, for any reason. Blues in this game have the edge. You can pick your battles. Thats non debatable.
~XCepturX~ said:Realize, when us reds get attacked (at any time) its either fight or run, no gate or recall (which also happens when we attack some one, outside of town or not).
Xaelian said:I posted this at least a two months ago. =/
Skywing said:No, this is bullshit.
Xaelian said:There was a guild with four Reds in town, and I started attacking one of the reds, the fight was going well. The red I was attacking moved a bit further into town with low health, I followed him. He had three of his guild mates waiting in the middle of town for me and all of them casted on me, thus killing me. The problem I see with this is, no guards came to whack them, and by the time I got resurrected (Which was no long) and came back guards could no longer be called on them. Now I believe one of three things has to happen.
1) Reds are no longer allowed in town
2) If a Red attacks someone first in town, they get guard whacked right away.
3) If a red attacks someone in town that person can call guards on the reds for at least 2 minutes.
No this isn't a rant, and it isn't about "Stay beside vendors that call guards for you." I honestly thing something has to happen about the abuse of red characters. Nothing extreme, but at least one of the three options I suggested. Any input would be greatly appreciated