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TINKERING

"The tinker's tools build the world - from lockpicks to jewelry"

Skill Overview

Tinkering is the foundation of all crafting, creating tools for every trade skill. Master tinkers craft everything from smithy hammers to sewing kits, lockpicks to trapped boxes, and even jewelry. This skill is essential for self-sufficient crafters and highly profitable through tool sales.

Training Path

0-30: NPC Training

Buy skill from any Tinker NPC for ~300 gold

30-45: Lockpicks

1 ingot per lockpick - cheapest option

45-60: Scissors/Tongs

Basic tools, good skill gains

60-75: Shovels

4 ingots each, steady gains

75-90: Lanterns/Heating Stands

Good skill per ingot ratio

90-100: Spyglasses

Requires gems but excellent gains

💡 Pro Tip: GM Tinkering = never buy tools again!

Essential Items

Crafting Tools

All tools for every trade

500-1k per tool

Lockpicks

Essential for treasure hunters

10-20 gold each

Trapped Boxes

Training boxes for lockpicking

1-5k per set

Keys & Key Rings

House and chest security

High demand item

Jewelry

Rings, bracelets, necklaces

Uses gems and ingots

House Add-ons

Dart traps, training dummies

5-20k each

Golem Crafting

At GM Tinkering with GM Magery, craft controllable golems:

  • • Iron Golem: Tank pet, high HP
  • • Requirements: Power crystal, ingots, gears
  • • Control Slots: 4 slots (same as dragon)
  • • Price: 10-20k per golem