MB
Knight
The Orcs were caught by surprise and suffered heavy losses at their stronghold of Skara Brae, but are wasting no time in retaliating against the Crusaders. They will soon launch with all their forces at the Crusaders isolated at Britannia Prison.
Tuesday night at 7:30 PM EST (Begin gathering to set up defenses at 7:00)
http://img687.imageshack.us/img687/4627/publishtwo.png
Current Strongholds:
1 | Britannia Prison | Crusaders
2 | Yew | Orcs
3 | Yew Forest | Orcs
4 | Orc Fort Forest | Orcs
5 | Blighted Grove | Crusaders
6 | Flower Grove | Crusaders
7 | Snake's Pass Forest | Crusaders
8 | Wrong | Orcs
9 | Wind | Orcs
10 | Compassion | Crusaders
11 | Skara Brae | Crusaders
12 | Minoc | Orcs
13 | West Windemere Wood | Crusaders
14 | Covetous Forest | Orcs
15 | Vesper | Crusaders
16 | East Windemere Wood | Crusaders
17 | Cove | Orcs
18 | Bog of Desolation | Crusaders
19 | Britannia Forest | Orcs
20 | Crimson Plains | Crusaders
21 | Britain | Crusaders
22 | Ranger Hut Forest | Crusaders
23 | Forest of Spirituality | Crusaders
24 | Fens of the Dead | Orcs
25 | Destard | Orcs
26 | Trinsic | Crusaders
27 | Southern Jungle | Orcs
28 | Jhelom | Crusaders
29 | Southern Islands | Orcs
30 | Buccaneer's Den | Orcs
31 | Serpent's Hold | Crusaders
32 | Occlo | Orcs
33 | Magincia | Crusaders
34 | Fire Temple | Orcs
35 | Nujel'm | Crusaders
36 | Dagger Isle | Orcs
37 | Moonglow | Crusaders
Rules of Battle: Violators will be removed from guild
No looting
Only store-bought potions will be allowed (Dexxers can't have greater than lesser poison on weapon)
No Mounts
No Monster Loot (Including jewelry; I will watch RPVs after the fact to check for jewelry used)
Only allowed armor or items are that which can be bought from NPCs or crafted by basic non-runic tools.
No modded spellbooks equipped.
No aggressive mage summons
- Wearing the deathrobe will prevent you from being attacked and attacking, as well as doing beneficial acts towards friendlys
- Once picking up your corpse the robe will vanish, so to prevent an instant gankfest/res kill in that situation, if the player wishes to regain his balance (heal themselves) free from all attacks as if he were wearing a death robe, he must be standing on top of his corpse (bones) for the time being, he is safe until his bones disappear or he stumbles off his corpse
- Now, to combat accidentally stepping off of that tile, it's your fault if someone notices it, be careful
- Granted enemies could be huddling over someones corpse waiting for them to jump off to attack, but this being so, not everyone could be at every corpse at the same time, which could lead into coordinated guild comebacks through Guild/Party Chat
Battles will last for a set number of kills or time limit. The victor of the battle will then control the territory.
Disallowed Skills
Animal Taming
Animal Lore
Veterinary
Ninjitsu
Bushido
Necromancy
Chivalry
Stealth
Spellweaving
Tuesday night at 7:30 PM EST (Begin gathering to set up defenses at 7:00)
http://img687.imageshack.us/img687/4627/publishtwo.png
Current Strongholds:
1 | Britannia Prison | Crusaders
2 | Yew | Orcs
3 | Yew Forest | Orcs
4 | Orc Fort Forest | Orcs
5 | Blighted Grove | Crusaders
6 | Flower Grove | Crusaders
7 | Snake's Pass Forest | Crusaders
8 | Wrong | Orcs
9 | Wind | Orcs
10 | Compassion | Crusaders
11 | Skara Brae | Crusaders
12 | Minoc | Orcs
13 | West Windemere Wood | Crusaders
14 | Covetous Forest | Orcs
15 | Vesper | Crusaders
16 | East Windemere Wood | Crusaders
17 | Cove | Orcs
18 | Bog of Desolation | Crusaders
19 | Britannia Forest | Orcs
20 | Crimson Plains | Crusaders
21 | Britain | Crusaders
22 | Ranger Hut Forest | Crusaders
23 | Forest of Spirituality | Crusaders
24 | Fens of the Dead | Orcs
25 | Destard | Orcs
26 | Trinsic | Crusaders
27 | Southern Jungle | Orcs
28 | Jhelom | Crusaders
29 | Southern Islands | Orcs
30 | Buccaneer's Den | Orcs
31 | Serpent's Hold | Crusaders
32 | Occlo | Orcs
33 | Magincia | Crusaders
34 | Fire Temple | Orcs
35 | Nujel'm | Crusaders
36 | Dagger Isle | Orcs
37 | Moonglow | Crusaders
Rules of Battle: Violators will be removed from guild
No looting
Only store-bought potions will be allowed (Dexxers can't have greater than lesser poison on weapon)
No Mounts
No Monster Loot (Including jewelry; I will watch RPVs after the fact to check for jewelry used)
Only allowed armor or items are that which can be bought from NPCs or crafted by basic non-runic tools.
No modded spellbooks equipped.
No aggressive mage summons
- Wearing the deathrobe will prevent you from being attacked and attacking, as well as doing beneficial acts towards friendlys
- Once picking up your corpse the robe will vanish, so to prevent an instant gankfest/res kill in that situation, if the player wishes to regain his balance (heal themselves) free from all attacks as if he were wearing a death robe, he must be standing on top of his corpse (bones) for the time being, he is safe until his bones disappear or he stumbles off his corpse
- Now, to combat accidentally stepping off of that tile, it's your fault if someone notices it, be careful
- Granted enemies could be huddling over someones corpse waiting for them to jump off to attack, but this being so, not everyone could be at every corpse at the same time, which could lead into coordinated guild comebacks through Guild/Party Chat
Battles will last for a set number of kills or time limit. The victor of the battle will then control the territory.
Disallowed Skills
Animal Taming
Animal Lore
Veterinary
Ninjitsu
Bushido
Necromancy
Chivalry
Stealth
Spellweaving