chadyull;485135 said:the bug that creates all the extra caps still exists i went to sleep woke up and i had no cloth and a bag full of caps, even tho i didnt have any cap sbods.... is there a work around i modified it to do bs bods as well i will post it today but once again same problem this time with bone harvesters come back after a smoke and 100 bone harvesters in my bag
White Ice;492902 said:I have a question about tailor/smith bod macro. I see people talking about running bod filling scripts and coming back later or the next day to check on them, isn't this bannable?
Sorry i'm new
nihilist;443260 said:**Where it says "// Needs new BOD Book location below." what you will need to do here, is remove the item underneath the statement, then click "// Needs new BOD Book location below." and rightclick it and choose Begin Recording Here. Once you click this go back into your game, and drag any item other than a BOD and drop it on the book. Once you have done that go back into Razor, and click Stop to stop recording. Go back to where "// Needs new BOD Book location below." is and click then right click the Lift string, and then choose Remove Action. There should be only a Drop to string left.
Heckler und Koch;512378 said:but what im asking myself right now is how does razor get the bod id correct so it knows what to produce? Oo
Feersum Endjinn;512623 said:It can't.
All Razor autofillers have to run through each possible item to see if it "fits" the bod in question. That is why they are much slower than EUO macros.
(and it is very easy for staff to distinguish the difference... )
FE
Heckler und Koch;513135 said:i say nearly impossible
White Ice;492902 said:I have a question about tailor/smith bod macro. I see people talking about running bod filling scripts and coming back later or the next day to check on them, isn't this bannable?
Sorry i'm new