Re: Changes You'd Like to see but are Unlikely to Happen on Hybrid
PK Stat Loss
Temporarilly. Something like -2 from all skills per Short Term per resurrection that is reset with the server each day. So if a PK resurrected 5x in one day, and was reported 8 times, he would be at - from each stat until the server reset.
Murder Count / Duel Rank / Faction Rank Reset
I actually would support this as a regular event. Something like every 6 months the rank systems are all reset. This will keep the information updated, will allow newcomers a shot at the title, and will keep e-peen in check.
Dungeon Chest Spawns
To this day, I still don't know why these aren't on UOG. Love'm. They're a source of profit and a source of roleplay.
Tessa's Guard Idea
Never really thought of modifying the guard system in the way she suggested, but I think her ideas are right on the money.
Sheivan's Newbie Dungeon, Voting Stones, and Auction House Ideas
All three are great ideas I fully support.
Further PK Restrictions
I don't think reds should be allowed in town. I don't necessarilly think it hurts UOG currently, I just think that reds should have the hardest time possible without permanent statloss.
And since we're talking about ideals:
PvP and PK with Honor
I still haven't been able to play enough to warrant starting Murderers Inc again, but I would really love to see PvP and PK with honor. Where the gank wouldn't necessarilly roll a solo player, but instead would watch the 1v1 take place. Where the PKs would NEVER attack newbies. Where there would be no want to grief and no need for retaliation. There would just be a mutually fun environment for everyone to enjoy.
Ahh, ideals are nice.