Re: (completed) Dungeon Dash - TONIGHT at 12:30 AM EST
Rosealie;495485 said:
How did stealthers do? I assumed they'd be able to skip right through to the end.
I love how you used the oddball spell as the solution. Hope it's even more unexpected next time.
Area spells killed them all.
Ferris;495345 said:
Ok, this is seriously enough. The rest of the thread needs to be used for suggestions for the next one. I don't want to see any threads started anywhere else for the intent of acting like an asshole about this either.
My suggestions:
Say 20 people register for the event. The system would them generate a random team of 5 members. The dungeon's entrances would them be blocked to avoid interference. Killing people wouldn't count for murders, kinda like factions/CTF.
Each team would them be teleported inside the dungeon inside a safe zone (see screenshot below) and the book would sit on a even distance from each zone. (see yellow marker in the screenshot)
The champion spawn would be fully disabled for the duration. Regular spawn no.
The book would be pickable up and would be cursed, in such a manner even if one gets it, they can still lose it by dieing to another team. Upon picking up the book, a gate is opened exactly where it was leading to the next dungeon.
Upon arrival of the next dungeon, there would be a all-team safe zone at the entrance to avoid camping, and gates inside it leading to each team's dungeon safe zone.
Safe zones would prevent any damage from being dealt to anyone inside by someone that's outside and vice-versa. Pretty much a improved guard zone, except without the instant kill bullshit and you wouldn't be able to re-enter it if you were to leave.