Honestly if white lotuses #1 suggestion was funded by even say, 5% of donation $ put into an add banner on some free MMO list type Site or something.. Idk what that shit actually costs but it would bring a lot of players I bet
AgreedI say Change everything back to the way it was when the population was big, that seems to be the Golden years of Hybrid.
10 things we need before another CUB
1. out of game promotion by the community to get new players
2. in game promotion of upcoming changes
3. a serious faction update that has "pvp rewards"
4. a dungeon reward system for the pvmers
5. new monsters/paragons/ and levels to dungeons
6. those stealable rares need to be seasonal and change every 3-6months to something else(producing true rares)
7. sallos working for patched clients
8. a serious duel pit system upgrade(betting system, big areana for massive fights, a reset of the duel ladder, a 2v2-5v5 and guild duel ladder )
9. a GOOD bounty system(not some gay uof every death=24hours stat bs)
10. a better attitude towards new/returning players and each other as a community cuz we are just playing a game after all. some of you guys are very personal and huge trolls
Its funny because everyone claims they want a better hybrid but few people actually are doing anything to try to improve it except complaining. I personally been messaging every pvper i know/knew telling them sallos is back and changes are coming. Been trying my hardest to push for the above changes(I've made threads for almost all of them explain exactly how they could work) but I understand it is alot for one person(Suzy) to code.
Bottom line we gotta pull together to make this stuff happen. I apluad the new staff because lets be real in the short time they been in control we have seen more changes and staff interaction in 6 months then we had seen for years before.
Better than CUB solution -
1. Rare buying vendor
Would be nice but sooooooo hard to set emblem/values to each different kinda handout as there are thousands over the years as someone mentioned.. I just don't see it happening easily, if at all lolOr, ya know, just a massive wipe of all these ugly and worthless 'semi rares.'
Would be nice but sooooooo hard to set emblem/values to each different kinda handout as there are thousands over the years as someone mentioned.. I just don't see it happening easily, if at all lol
Yea, this.I think he meant the semi rares should just be wiped without any event taking place.
dafuq?I think he meant the semi rares should just be wiped without any event taking place.
Yea, just delete all the worthless ones that arent even good decodafuq?
Without the players knowledge, just up and delete their stash? Seems kinda unfair. Even though I know that in the handout rules it states that a handout can be deleted at anytime etc.Yea, just delete all the worthless ones that arent even good deco
^^ would be sweet actually... Weps and armor can be sold to npcs and there are SOOOOOOO many houses filled to the brim with Weps and shit purely being stocked for emblems.. Really defeats the whole point of cub imo lol... not that I held onto more then a chest or 2 of garbage old handouts but would be nice to trade all that crap for at least a chance at a decent rare lolSince some want CUB, and some do not.. why not just make a type of system for handout turn ins....ergo like CUB but instead of emblems you get a random item or check.. Say for instance you drag your "Ron Paul" shirt in the "handout barrel" and a random item for example -( a reg bag, 10 pack explo pots, a wand, on up to higher end dragon head, statue maker etc..) or a check of some random amount appears in your bag. Of course the higher end rewards would have a lower chance to spawn, but still a chance. You could also have a chance to get nothing at all. Maybe a book saying better luck next time or the "handout barrel" says it to you... This Idea seems plausible to suit both sides of this debate.