I think your hatred of HZ has you wrong on this one. Dwn thinks he is way better than he is. As a result he makes mistakes in group fights. Ie over extending. The main mistake of a 1v1 player that thinks they are awesome.
@a Bad Religion it wouldn't happen. They might be great at 1v1s but their egos, lack of maturity would get in the way.
@Slugworth ,
@DWN WTH VLWS
Edit: when I was in Lolz ages ago I thought DWN was a decent enough team player, but when I faced him, in SEGA and he was in HZ he was one of the easier targets to take down for the reasons I mentioned.
1) I'm not serious at all about mass group play - I take risks most people don't so yes, I will stand out as target most of the time....0 fucks given about getting para/mortal zerged down (most of the time). I take chances....sometimes they pay off, sometimes they don't - either way, I'm most likely clowning the 3-4 people using puss.mode tactics to bring it to an end.
2). I have no inflated opinion of my skills - I'm usually having beers or drunk when I play after work so yes, I'm going to jaw jack with assholes who spend their whole day playing this game and still resort to pvp tactics that prove they have the spine of a jellyfish. It's a video game and people still get all palm sweaty over pvp so they run Zerg templates or stealther, which tells me you are a legitimate pussy.
3). I'm fighting outnumbered 100% of the time. When I was in hz, yes it was a problem because I honestly have never pvp'd with an organized team who had expectations for zerging... I learned a lot from MB/Hag/Cy but the only satisfaction I got when pvping was when I was on my own or fighting outnumbered with 1 or 2 other guildies. If you pay attention to HZ group pvp - there is literally a standard operating procedure for almost every scenario and if you cannot comply, then you're most likely "standing out as the first target". Hz is without question the most organized guild I've been with but I do not get pvp satisfaction with automated, pre-scripted, processes for almost every scenario. Spontaneity and good intuition are really the only thing that get my attention anymore - although there are some people who would argue this but hz doesn't really promote that behavior. "On my dot, load FS, run south, dump on closest" is mindless and quite frankly not even close to satisfactory for me but yet is a requirement for most large guilds.
LOLz uses minimal assist (no voice chat, and shitty steam map) for pvp. The guys in LOLz are all legitimate field/1v1 pvp'r s who all have enough of their own personal experience with UO to run well together. It's a great way to truly learn and understand each others play stiles and frankly, if you play well without voice command, then you're running as a solid unit of 1-3 people can be extremely effective and chaotic to a large group. Unfortunately, the landscape is changing with all these new steam macros to heal closest friend automatically and auto targeting so maybe the dream is over but 1-3 tight knit pvp'r s > Zerg puss IMHO....